Articles tagged with: Warhammer 40000

Comic: Lone Wolves

Comic Cover

Lone Wolves is B/W comic depicting an ice world, where the remains of an Imperial Guard squadron must survive terrible attacks from the Tyranids. When everything seems lost, a pack of Space Wolves appears to help them. Together they'll try to push forward the alien menace.

Quite interesting comic and for once not the typical Ultramarines chapter. I enjoyed the almost-feral character of the wolves of Fenris. Well written, well drawn and while the story is nothing awesome, it is good enough to keep you entertained. If anything bad, feels a bit short.

Tags: Comic Book Warhammer 40000


More details about the Warcraft - Warhammer link

Few weeks ago I was finishing my read of a book about Blizzard and Diablo's history when in the notes section I found the following text:

Soon after the release of WarCraft: Orcs & Humans in late 1994, many gamers picked up on the similarities between Blizzard's RTS and Warhammer, a tabletop game created by Games Workshop where players arranged painted figurines and engaged in turn-based battles.

Warhammer's influence was massive.There were lots of people at Blizzard who played Warhammer and they were obviously heavily influenced by it.

During the course of development - and this didn't happen beforehand; it was somewhere along the way - Allen [Adham] proposed that we license the Warhammer IP so the game woudln't be WarCraft, but Warhammer. That was met with a negative reaction because a lot of us felt we would lose control of the game.

Several years after WarCraft was done, my dad came back from a trip to Asia. He brought back this really cool skeleton chariot. it was a chariot drawn by some skeletal horses. And he said, "I found this really cool thing in Asia, and they totally ripped of Warcraft!"

It said Warhammer on the bottom, and I said, "Oh, yeah, um, not exactly..."
-Pat Wyatt

So, almost in the lines of previous texts I have found (I & II), confirming the influence but also sustaining that the failed negotiations were not before WarCraft's inception.

Tags: Videogames Warhammer 40000 World of Warcraft


The Elder Diary: #20140418

As my spare time becomes more scarce and I prefer to write fewer blog posts but with more interesting content (at least more focused and containing less offtopic clutter), it's been quite a few months since I posted something about my painting progress or CRPG related entries.

As a summary, that I will probably do again in the future, this is more or less all what I've been doing:

Boardgames

D&D Castle Ravenloft: Not much to say, we played the first missions, it is interesting but hard to win the bad guys!

Our ongoing Risk Legacy campaign: Finished battle 9, really cool how the game develops, and still way to go until the map "becomes fixed".

Descent 2nd edition: I liked it so much I bought the base game. Expansions seem a bit meh, until I get tired of the base game I doubt will buy anything else.

Flash Point: A collaborative game where up to 6 firemen try to save 7 people from a house while fire and smoke spreads and causes explosions.

CRPGs

Braverly Default: I'm loving it. Same as Final Fantasy series are dead (last games being a disgrace), this is a nice spiritual successor, combining Final Fantasy III job system with summonable friend special moves and combat tweaks, plus configurable difficulty setting and encounter %. And lovely graphics. Did I already say I'm enjoying it a lot?

Zelda: A link between worlds: I was reluctant to play this because the 2D Link wasn't appealing, but I tried and I actually like a lot the puzzles, but I agree on the general consensus that it is quite easy. I haven't finished it yet, but due to lack of time.

Project X Zone: More tactical than RPG, it's very similar to Final Fantasy Tactics but with simpler "fighting-like" battles.

Diablo 3 expansion: Now it finally is a roguelike and action house went to hell, so has become what it should have been two years ago.

Warhammer Quest on iOS: Along ALL expansions, and now I'm playing the additional characters, so you can imagine how much I like this game. One of the best purchases for my iPad, it's so great to have a "portable WHQ" even for holidays.

Space Hulk: One of my big dissapointments, and not due to the game itself, because the mechanics are so nicely replicated, but due to the mess of technical issues and bugs that come and go on most game updates. From neverending turns to glitches, sound muting or crappy 3D performance (I recently updated my graphics card, which makes the situation even more absurd), if the game worked tecnhically correct it would be great.
Also the DLC plague made it a "just buy the basic game, and if on sale, better" approach.

Shadowrun Returns: After finishing the main game, how with the Berlin campaign/addon free for being a backer I'm having more netrunning and turn-based combat. I still have my hopes in the fan-made content for the long term, but even without it is a nice old-school like RPG.

Fire Emblem: Awakening: This was a cool strategy-RPG mix, that hooked me to my 3DS for weeks. I pumped 30+ hours to finish the main story and didn't managed to do every side-quest and character sub-plot, so it can become a really long game if you want.

RPGs

Not much, although I'm reading a lot of Warhammer 40,000 codexes for the lore and background (literally skipping the rules). I must have read around a dozen codexes, along with companion books (new Games Workshop way of squeezing more money, put half of the lore in another book), and of course the books which I still do reviews here.

But no pure RPGs since a while...

Painting & Assembling

I'm still assembling all Deadzone minis, plus a cool Imperial Knight and some unexpected things; GW's new website and the exclusive minis touched my collector weak point so I grabbed my wish list and now have a few more things to take care of.


I'm currently painting the Imperial Knight, and had some started minis pending (some old Rogue trader-era MKVI Space Marines and some Necron basic troops) also on the queue for whenever I want to change a bit.

As usual, with my rate of painting It'll take weeks, but I prefer to go slow but leave it in a decent painting level (decent for my skills, not for normal standards which are way higher).

Apart from normal miniatures, I've finally started painting a Star Trek Enterprise model I had from my trip to Australia a few years ago. I expect to finish it soon as I don't want to ad too many details.

Star Trek Enterprise model

Tags: Boardgames Deadzone Final Fantasy Miniatures Offtopic Painting Risk Legacy Roguelike Shadowrun Space Hulk Videogames Warhammer 40000


Book Review: Titanicus

Book Cover

I had Titanicus in my wish list since a while, having had Space Marine/Epic 40,000 and owning some Space Marine, Chaos and Eldar titans I wanted to read a book about their battles.

After finishing it, my feelings are quite mixed.

The book uses the typical trick of telling multiple stories and points of view of the same event (a series of battles in a forge world between imperial and chaos titans), and while some are quite interesting and indeed provide different angles of what is a fight using titans, others seem out of place, redundant and could have been removed without any problem.

I got lost sometimes with so many names and scenarios, and some characters/stories don't add much (if something, chaos to the reader). Also, while some fights are really well depicted, detailed and thrilling, there is one special big battle that is so quickly finished and so briefly described that dissapoints a lot.

Not a bad book, but I definetly expected more. It falls halfway of what could have been.

Tags: Books Warhammer 40000


Comic: Inquisitor Ascendant

Comic cover

I can't remember exactly from where I got info about the presence of the comic book Inquisitor Ascendant, but I wanted to get my hands on it. Now that I've read it here are my thoughts.

As the name implies, the comic talks about Gravier, an inquisitor apprentice that follows a hardass inquisitor called Defay. The story is split on two parts, first of it telling some stories while Gravier learns from his master, and the second one afterwards when Gravier itself is an interrogator and Defay has gone missing.

It was originally published in fragments, and thus the drawings are from different artists. I really liked some of the styles, while others were just good. It is a bit of a pity that you make a visual idea of a character and some pages later it gets redrawn differently, but there's no option so... we must embrace it.

The story is nice, nothing incredibly deep but an enjoyable read, depicting some of the typical adventures an inquisitor would have, moral decisions he would have to take, and quite some action. It is partly from Dan Abnett, although there is a fragment from the second part suspiciously similar to Apocalypse Now movie...

Overall, quite good B&W comic, recommended if you want inquisitorial tales.

Tags: Comic Book Warhammer 40000