The Art of H.P. Lovecraft's Cthulhu Mythos, from Brian Wood and Pat Harrigan and published by Fantasy Flight Games, is yet another book I had (since circa 2006 in this case) pending to read and enjoy. Nearing 200 pages, it features hundreds of art pieces, both from FFG products (card and board games) and from Chaosium's classic Call of Cthulhu RPG.
The book is divided by sections, from places to survivors (detectives and gangsters mostly), monsters, great old ones. It is a beautiful reference guide to spark your imagination if you need to visually figure how a certain monster of character would look. Excepting some old Chaosium images everything else is in great and vivid colors.
A great art book that made me want to read H. P. Lovecraft books again.
Calls for Cthulhu is a funny parody of a call-in show, highly recommended for some laughts ;)
Today we've had our second CHtulhu (paper) roleplaying session, continuing the history and characters of the first one.
We started just where we left, being interrogated by the police for the murder happened at the hotel, and took to a hospital to heal our wounds.
But we found it was no normal hospital. A creepy ghost started to appear whenever one of us was either alone or awake while the others were sleeping.
We managed to investigate the possible origin of the ghost, a strange doctor, and finally found the source, not after I almost killed one of my friends because he was being possesed by the spirit of the ghost...
We hope to have solved all problems on this town, because it is going to kill us if not...
Note: I've been a bit off because of moving to my new house, and because of having at last my awaited Odin Sphere game! It is great but don't expect an rpg, it is a beat'em'up with rpg touches.
I almost forgot to post the results of our first roleplaying session of Cthulhu!
The Module we used (The travesty) comes from The Resurrected Vol. Two: Of Keys & Gates, of Pagan Publishing.
We were 4 players and the keeper, and although the adventure had some risky moments, the keeper was too kind (too much ;) and we all survived encounters with a cultist... and other things, I don't wan to spoil the action :)
I hope to have another session soon, it was very fun and we demostrated that statistics sometimes fall of the average and we are able to fail every spot hidden roll in a 4h play session :D
Finally, and after so many years without playing a pen-and-paper RPG, this situation is coming to an end.
Some workmates and I are finishing preparations for some Call of Cthulhu roleplaying!
As some of us have not played in a long long time, and others are newcomers to RPGs, our master (keeper in the Cthulhu theme ;) has decided to start with basic rules and expand it as we progress.
To do so, we're using the following:
We know few more details... the game will be placed in 1922 in the north of Wisconsin.
Let's hope all goes well and we start having playing sessions each few weeks!