The other day going for a walk I passed by my favourite local store and saw the Betrayal at Calth boxes. I do like Horus Heresy, but those MKIV helmets are not my favourite ones (I love MKIII and like a lot MKII, though), so when I read that they had a 15% discount on the game, had an idea: If I could find some Forge World MKIII heads at bitz websites, 31 models (plus the terminators and the dreadnought) would indeed be cheaper than the 5-man ForgeWorld squads, which at 24£ per squad + 15% total cost as shipping are way too expensive for delivering to Spain (and don't even come with weapons!). Betrayal at Calth on the other hand has lots of extra weapon options (I love the Rogue Trader-era missile launchers).
So, I decided to risk it and bought the game. And searched among some bitz sites I know for 31 heads. And ended purchasing around 25 MKIII helmets & 10 MKII ones (I couldn't resist having a few spare ones). And now I have a table full of 30-something minis half-assembled waiting to have enough spare time to finish the job.
But I've went a bit off the main topic, which was that when I checked the contemptor dreadnought sprue I thought I could magnetize its right arm to be able to switch the weapons (because both are full arms, not just the weapon piece). And I'm glad to report that it can easily be done and the results are nice, but I'll simply show some photos:
Now, time to go back and keep assembling those 30k marines, because afterwards for some time I plan to not buy any new model and focus istead at painting.
I had heard really positive comments about The Martian, so for my recent holidays I decided to grab it for my Kindle and read it. I could just say that I enjoyed the reading a lot, each day spending at least one hour (but usually was two or three) reading as much as possible from the adventures of Mark Watney, an astronaut sent to Mars who due to a storm gets hit and left for dead by his crewmates. When he wakes up, wounded but alive, refuses to die and starts surviving at the red planet while trying to think how to solve the main problem of being stranded in Mars.
The book is full of (interestingly) adventures, and really the only negative point I see of it is that our main character, being "just" a botanist and engineer actually solves every kind of problem in record time, from food shortages to all kind of accidents and environmental adversities. I am not saying he should "fail" to solve more challenges he encounters, but he is a so fast thinker that he feels so clever (like as if MacGyver went to Mars).
The story is thrilling, the topic is really specific and technical but well written so that a broad audience can understand, and I definetly recommend it to any sci-fi or adventures reader.
I also think that the best merchandising they should have done for this book (and maybe the movie, as I haven't watched it yet) is to have a LEGO kit with the rover vehicles and the habitation hub (plus Watney as a minifig).
Dark Vengeance is the second book based on a GW boardgame or WH40k edition I read (first was Space Hulk novel), and as a spoiler, again I feel it is a weak read made just to complement the 6th edition box set.
We're told the story of how the Dark Angels, who on their (typical) search for the Fallen hit a planet where they find not only chaos cultists, but renegade space marines from the Crimson Slaughter chapter and the battle they get into. Each chapter is told from different points of view, not only from the loyal marines, but also from chaos ones and even weirder subjects as a cultist or even the hellbrute. This makes some chapters feel... strange, culminating with the librarian being able to see far in the future some stuff by fraction of seconds (pretty much like recent Sherlock Holmes movies). Add to that that half of the story is pretty bland and typical, and yes, we indeed learn the origins of the new chapter of chaos space marines but... I felt dissapointed, I just expected something less dumb. Also, not entering into details it didn't felt to me as "the mind" of a chaos SM* would think and work that way.
I haven't read other books featuring the chaotic space marines so might be how they are portaited, but if so... I'd rather keep my imagination flowing.
Overall, a dull reading, you can skip it.
I've had some busy weeks lately so there has been not much visible progress to show here. I haven't been able to paint because I reordered a bit the workspace and had to focus on assembling pending models to make space, plus RealWorld (tm) tasks prevented me from hobbying too much.
I do have two books almost read so book reviews will come back soon, but meanwhile what I actually did was moving to this blog the list of space marine names I have for my Dark Angels. Currently has +130 names and I plan to keep adding new ones as I read books or find more appropiate names. As I mention in the page it has only the names I personally like and they are suited for Dark Angels, so is really subjective and narrowed.
I also wanted to buy some Forge World MKII and MKIII squads (I love those two old armour versions, especially the helmets), but the pound sadly is too high compared with the euro so it becomes way too expensive. I guess they will have to wait until those rumors of FW miniatures on physical GW stores become reality.
Let's hope I can at least finish painting soon my Imperial Knight :)
I found a great deal at Ebay, getting a cheap full Skaven army from Warhammer Fantasy 8th ed (I wanted some skaven as I'd like to recover the old Advanced HeroQuest I have and play it), so I had lots of models to assemble. Plus some ork conversions that I will showcase once painted.
Although a bit too short for my taste, I have started reading some of this Black Library "ebooks" (aka "short stories", because ebook is the format, not the size), and one of the firsts I picked up was The word of the Silent King. As for the why of this specific title... probably because, even fearing what I would encounter, I wanted to read something about the Necrons.
The short story... well you can imagine, Necrons fighting Blood Angels and incoming Tyranids, so the Necrons decide to lure the Space Marines to fight the Tyranids for them. Remember other books where just the mere mention of Eldar being right about something or negotiating with the Tau being considered heresy? Here one of the main chapters decides that is ok to pack with one of their worst enemies... to save some lives. Lives that other times they don't care to wipe out with an Exterminatus. The writing is not bad but the story is so weak, nonsense and stupid that I will avoid reading similar themed lore in the future to not get angry. I really dislike how sometimes we're destroying the Warhammer 40,000 setting in the name of money.
I loved the old lore where they were more like ruthless unknown metal aliens with some dark past and the C'Tan, not now the more streamlined "angry race that just wants to wipe out everything" and that actually talks and even makes pacts with enemies.