I've grown playing Blizzard videogames, so The Art of Blizzard Entertainment was an easy choice. Although the first Starcraft didn't impressed me so much, the second part was much better. Diablo, I've poured hundreds of hours on each game of the trilogy and Diablo II was one of the first videogames that we played on our LAN-parties. And then Warcraft... videogames I've played once and again (especially Warcraft & Warcraft III), in single and multiplayer, and even played World of Warcraft for a few months (until was requiring too much time).
All of the previous paragraph is to remark that I cannot be objective as those games have been among my favourites for decades. And this book delivers, oh yes it delivers.
From pencil sketches to fully colored drawings, from small details to huge scenarios, from characters to double-page scenes, it is a visual pleasure to see each page. There are commentaries also, but they are so secondary nothing will happen if you miss them. It is also a big and heavy book, which I like because that means the pictures are big and many details can be appreciated.
If you like WoW or Diablo in general, you will really enjoy the artwork.
Small review of the 20th book of Horus Heresy series, The Primarchs. On it we find four stories regarding primarchs in the Heresy era, and get a deeper view into how they think and act. The novellas included are:
An interesting read, with some twists and surprises. I like the concept of different stories as they don't share scenarios (nor writers), each one being fresh and different. It is hard to not spoil the contents so I'll just say that I enjoyed them.
In this comic book, Arkham Asylum has been taken by Joker and other inmates. They have hostages and want Batman to go in, so he does that and enters to face not only his classic incarlelated antagonists but also his own fears and "internal enemies". At the same time, we'll learn the dark history behind the creation of the asylum itself.
A different comic, quite dark, even sad, with long line drawings sketching and shaping the characters but almost never sharp enough to distinguish details. I liked it.
If to complain about something, would be for the length, I had a 20th anniversary edition and half of it are scripts, sketches and notes from the creators, fooling myself into thinking that the comic was bigger and, while not short, is definetly shorter than I initially expected. Maybe was just the wish for more.
Small status update, as lots of real life work made me not have enough time to paint almost anything. I am also selling and gifting a few boardgames and RPG books so I've been quite busy not in the areas I'd liked to (regarding this blog, of course).
What I have done is received and assembled this gorgeous ork champion from GT Studio Creations, which I backed on Kickstarter for the 70mm model. It is so awesome and full of detail... I'm really glad I made that choice, even despite my crappy painting skills the model is going to look amazing, it already does unpainted!
Sadly, apart from that there's not much to speak about... I'm reading some books and comics but haven't finished anything that I can review yet, but at least October looks more promising regarding spare time in the afternoons (or nights).
Azrael is a novel classified in the Space Marine Legends group that tells us the story of how Azrael became Supreme Grand Master of the Dark Angels chapter, and his first hard difficulties when faced with a powerful enemy and the dilemma of choosing as allies the Eldar xenos.
It is a nice narrative. We get to know about how Azrael thinks and plans, but also are presented with Belial, Asmodai and even Ezekiel, other well known Dark Angel characters that will provide advice and support to him. Belial for example is presented as a Deathwing sargeant, and for once the hunt for the fallen is mentioned but not the main drive/topic "above everything else" (meaning the only drive or reason why they take decisions).
It is not a long ebook read so don't want to get into spoilers, I liked it but felt a bit short. Action tends to end quickly and I would have loved to learn more about the main character, and about his enigmatic advisor Ezekiel... but was interesting anyway.