Between breaks from latest Zelda videogame, I got my hands on all numbers from Warhammer 40,000 latest comic,Will of Iron. Counting the free issue that came with White Dwarf it's 5 issues. Dark Angels versus chaos with the Inquisition in between is a classic in the WH 40k lore but could result in an engaging tale. Sadly, it falls behind on this wish.
The story is lacking more thrill, more action. The plot advances but not much, and while the artwork is really great (including the alternative covers), pretty comics aren't everything when overall it feels like a bottle half-filled with air. Even reading all the issues together, I get the feeling they copied the main idea of comics of delaying by splitting action in many issues, when here should fit better a graphic novel, where story advances at a faster pacing. I've read lots of mini-series (e.g. Alien and/or Predator) and here just feels things were hacked out for the future.
Dialogs are not bad but just mentioning 2-3 classic Dark Angel topics (pretty much everyone knows now about The Fallen) feels like exploiting once and again the distinctive mark of this Space Marines chapter, instead of exploring something different. There are some known characters here and there but as satellite pieces.
Not bad but I'd say to wait until there is a second "season" so the story really progresses.
I'm lagging behind my proposal of painting more, but I cannot fight arriving tired from work. Tired enough to prefer not to paint, but not so exhausted to leave the computer out, so I've been playing some videogames as of lately. Related with this blog usual topics (RPGs, Warhammer, etcetera.), I've played three games.
First and most interesting to me, Space Hulk: Deathwing, an FPS in the line of Left4Dead or Warhammer: Vermintide, both with singleplayer and cooperative play. This has been the big revelation for me: I preordered it due to a discount, and while it is true that performance-wise it needs some fine-tunning (lags when there are too many enemies at once even with a high end 3D card), it still looks awesome and the developers and designers must be fans of Warhammer 40,000 because the scenarios, lore and details of the maps are simply amazing. It won't please everybody, but I loved it and just finished the campaign, so I'll now try multiplayer before another pass to try to obtain all relics and read all logs.
Then, I also recently finished Deus Ex: Mankind Divided, new entry in this saga and the second game since Square Enix reboot. I did loved the previous game (Deus Ex: Human Revolution) because of how much it redefined the original game in such a pleasing way, so maybe I had too high hopes for this new entry. While certainly it is a good game, it has two issues for me:
It is also very demanding regarding 3D power, and while the scenarios are soo beautiful and insanely detailed cyberpunk cities, sometimes really gets sluggish.
And lastly, my most mixed feelings go to Fallout 4. After more than 70 hours on Fallout 3, all its DLCs and some custom mods, I was so happy to have a new entry and truth be old, I've grown tired of it even before finishing the main story arc. Yes it has settlements and NPCs inhabiting them; yes you build from furniture and food to weapon and armor modifications; yes the map is big and more detailed and alive and full of missions; yes everything is prettier and more realistic. But it all feels yet quite similar to Fallout 3, as a mixture of mods with a graphics bump and some (a bit dull so far) story of a lost child and you of course frozen in a vault for some years and then waking up. I will come back to it in the future to play more and try to finish the plot, but it broke my expectations on the wrong side.
Maybe I'm just growing tired of playing same sagas and need to switch to new IPs with unkown settings and new lore, but it's getting dissapointing playing new entries of existing game worlds...
It seems that all rumours and analysis of the teasers were right, and we have a big Thousand Sons update! More especifically:
As can all be seen in this "summary" trade poster official image (click on the image to open it full-size):
This past months I've been publishing almost only comic and book reviews, but I am actually doing more things related with miniatures and RPGs. First of all, I've been playing videogames more frequently; Steam sales and offers plus some awaited releases made me spend most spare time either reading or playing. Now that I've finished some games, I'm slowing the pace as I want to do more things, but my currently installed games say a lot about what I'll focus on. As can be seen in the following picture, I bought from an offer the Warmachine Tactics videogame, I was curious and I always welcome turn-based strategy games... but I haven't yet tried it so can't say how good or bad it is.
I still have some games pending finishing, including some really long ones like Pillars of Eternity, Wasteland 2 and Grim Dawn, but no need to hurry. I'm focusing one or two non-GW games at a time only, and sometimes I throw into the mix an arcade or console game. Lately Games Workshop is doing a great job on PC regarding licenses, and I've deleted from my PC classics like Space Marine or Dawn of War II, both of which I've finished multiple times, to not overflow, but I really like having so many options to play digitally. I've also preordered the incoming Space Hulk: Deathwing and will do the same with Dawn of War III as soon as it is possible. Exciting times ahead!
Regarding miniatures, I've assembled every pending miniature I had and base primed a lot, but didn't painted much until recently. Now I am painting, mostly:
I might also retake painting Necrons, as they are quite easy and fast to do, but not until the lord of the undead is done. And about other miniatures than Games Workshop's, I finished painting two small lead witches as a small gift for my girlfriend, one green and one violet. Nothing impressive but was good for a change.
And that's mostly all, I keep reading but right now still going through a lot of pending comics before retaking Horus Heresy novels.
Master of The First is a short story, available both in book and audiobook formats. After The Lion has gone with most of the Dark Angels forces, the ones that stay at Caliban with Luther are dividing between those that support the decision, and those who begin to think they've been left away and things should't be that way.
Melian, a space marines captain, goes to speak with former chapter master Astelan about his reserves on how some fellow about how the Calibanite marines speak of those coming from Terra, to warn him and try to find some help regarding this seemingly rebels. Will he find some help?
Short, but as most Dark Angels stories interesting due its plot, so that should make you decide if worth it or not.