Sadly, work absorbed most of the RPG group's time and energy, so we've decided to reboot the sessions after Xmas. So many months without playing, we don't even remember where we were anyway...
I finished a 54 hours playthrough, maxing out many of the guilds. Sadly I couldn't finish all of them, nor the Shivering Isles content.
There are many game-breaking bugs, including one that begins to manifest after 30h or so of gametime, and keeps getting worse: Upon changing area (entering a building or cave, fast-travelling, and the like), the game might consistently crash. At first, tweaking some graphics settings fixed it, but something is terribly wrong with the new 3D engine, because now there is no way to progress.
It is a trully amazing game, and the remaster is quite beautiful, but the issues really get in the way.
I haven't advanced too much. I'm still on the new playthrough, with ~45 shrines completed and not yet all the towers, so plenty of game ahead. I'm playing it slowly, enjoying again every bit of the fantastic world.
I'm starting to play it more seriously as of late. That's why I recently created a list of my favourite mods for the game. It is giving me vibes of a flawed gem: sometimes it is incredibly immersive, beautiful and vast, like the other day when I discovered that I can spend hours decorating "my home" (not counting the ship building system), or the myriad of optional quests. But other times, it looks like a mess of half-backed features, like the space jump (so many animations to, in the end, a menu-based instant travel system) or the vehicles (such terrible controls...).
Still, I think that the game is better than the critics say. It was simply over-hyped and then did not live up to the promise, but all the systems from previous Elder Scrolls and Fallouts are there: tons of side-quests, hiden details, elaborate mechanics and sub-systems, crafting, a decent skill tree... and gorgeous science fiction visuals, way ahead than No Man's Sky or Mass Effect (the remaster). Not that graphics drive me, but at times, it looks like a modern sci-fi movie.
During Christmas holidays, I assembled a few wooden crafts for my partner.
I built another Rowood flower:

And a bonsai:

And even a tree house (no photos yet, so using one from Rolife's website):

The tree house was a decent challenge, with hundreds of pieces, but it looks stunning and it is full of tiny details.
I also forgot to post a picture of something that I've had since a while, and that sadly now is quite hard to get, because it is so cool. Unnofficial Zelda brickheadz figures!

There were two sets, and I only picked Link's. While the pieces are clearly a LEGO copy of lesser quality (e.g. the hand has a less firm grip of items), for displaying the figures and not playing with them, does the job perfectly. I wish LEGO copied the idea and releasd official brickheadz sets...
Tags: Crafts Elder Scrolls: Oblivion LEGO RPG Starfield Videogames Zelda
The first time that I play a videogame, I prefer the vanilla experience. However, at times some design decisions might not sit well with the players, or there might be some subtle bugs, or half-baked features. Starfield leans towards the first category: When you are play from a PC, certain aspects feel quite annoying. So, here is my small list of mods and tweaks that I am, at the time of writing this post, using on my first playthrought of the game.
Read carefully the instructions for each mod. Also, the ones I use do not disable achievements, but others might do!
There are two main directories files usually go:
Documents\My Games\StarfieldSummer means different people having vacation at different times, so hard to group the full party. Hopefully around September things will get rolling again.
I got a Switch 2, so the first thing I did was another run of Zelda: BOTW. Only 40 hours, and not all the shrines finished yet (nor many of the secondary quests), but I got the "completed" star on the savegame, and now I can progress sporadically.
What I did was also pick up my old completed savegame, and left it nearer full completion:

I've only got to get a few more koroks to unlock the final extra shield slots, and farm two items to complete the last two armours I have not yet maxed.
I doubt that I'll ever get to 100% koroks, as it gets tiring after a while.
Similar to Zelda: BOTW, I'm doing a new playthrough, although this time the completed savegame is missing a lot of content, so I expect to switch to it as soon as I catch up.
Ongoing, not many news, other than the company that did the "remaster" clearly ported everything as it is, as the same bugs from the old Game Of The Year versions are present. Thankfully, the game is so versatile that you can escape some buggy situations by checking online for the old XBox 360 GOTY tricks/solutions.
I just purchased it, with the DLC and all. I know it's not the greatest game, but I really liked what I saw regarding immersion and lore. Maybe it reminds me of Mass Effect in the aesthetics, but whatever the reason is, I plan to toggle between Oblivion, Zelda and this title as my main long term pseudo-RPGs for a while.