Articles tagged with: Crafts

Status Update: January 2026

RPGs

Sadly, work absorbed most of the RPG group's time and energy, so we've decided to reboot the sessions after Xmas. So many months without playing, we don't even remember where we were anyway...

Videogames - Finished

The Elder Scrolls: Oblivion - Remastered

I finished a 54 hours playthrough, maxing out many of the guilds. Sadly I couldn't finish all of them, nor the Shivering Isles content.

There are many game-breaking bugs, including one that begins to manifest after 30h or so of gametime, and keeps getting worse: Upon changing area (entering a building or cave, fast-travelling, and the like), the game might consistently crash. At first, tweaking some graphics settings fixed it, but something is terribly wrong with the new 3D engine, because now there is no way to progress.

It is a trully amazing game, and the remaster is quite beautiful, but the issues really get in the way.

Videogames - Ongoing

Zelda: Tears Of The Kingdom

I haven't advanced too much. I'm still on the new playthrough, with ~45 shrines completed and not yet all the towers, so plenty of game ahead. I'm playing it slowly, enjoying again every bit of the fantastic world.

Starfield

I'm starting to play it more seriously as of late. That's why I recently created a list of my favourite mods for the game. It is giving me vibes of a flawed gem: sometimes it is incredibly immersive, beautiful and vast, like the other day when I discovered that I can spend hours decorating "my home" (not counting the ship building system), or the myriad of optional quests. But other times, it looks like a mess of half-backed features, like the space jump (so many animations to, in the end, a menu-based instant travel system) or the vehicles (such terrible controls...).

Still, I think that the game is better than the critics say. It was simply over-hyped and then did not live up to the promise, but all the systems from previous Elder Scrolls and Fallouts are there: tons of side-quests, hiden details, elaborate mechanics and sub-systems, crafting, a decent skill tree... and gorgeous science fiction visuals, way ahead than No Man's Sky or Mass Effect (the remaster). Not that graphics drive me, but at times, it looks like a modern sci-fi movie.

Crafts

During Christmas holidays, I assembled a few wooden crafts for my partner.

I built another Rowood flower:

Rowood woooden flower

And a bonsai:

Rowood wooden bonsai

And even a tree house (no photos yet, so using one from Rolife's website):

Rolife wooden tree house

The tree house was a decent challenge, with hundreds of pieces, but it looks stunning and it is full of tiny details.

I also forgot to post a picture of something that I've had since a while, and that sadly now is quite hard to get, because it is so cool. Unnofficial Zelda brickheadz figures!

Unnofficial Zelda Brickheadz

There were two sets, and I only picked Link's. While the pieces are clearly a LEGO copy of lesser quality (e.g. the hand has a less firm grip of items), for displaying the figures and not playing with them, does the job perfectly. I wish LEGO copied the idea and releasd official brickheadz sets...

Tags: Crafts Elder Scrolls: Oblivion LEGO RPG Starfield Videogames Zelda