Almost no painting and no boardgaming, so I'll focus on RPG and adventure videogames.
Mass Effect Andromeda
I picked this title in a sale, and was a pleasant surprise. Despite some rough edges, repeating mechanics and still some weird character faces (the game features a lot of procedurally generated content, but has improved from the initial release), story-wise it felt different and refreshing, and I enjoyed a lot some of the teammates and their side-quests.
You also get to visit quite a few worlds with nice variety and great level design, and being a different story helps to provide different adventures. There are also quite a few boring "filler" quests, But there is enough content and pseudo-mini-games that I registered more than 50 hours before the ending.
Highly recommended for Mass Effect fans, as for now there's nothing else in the horizon.
Mass Effect Legendary Edition (1st game)
I wanted to revisit commander Sheppard's adventures, so I also got the Legendary Edition trilogy with a nice discount, and, after ME Andromeda, decided to replay the first title (for the 3rd or 4th time). Despite of the graphical improvements, it begins to feel the weight of time, especially regarding scenarios: Most non-critical side-quests reuse even the same maps with different generic prop placements; the scenarios feel big and vast but really empty; and the Mako sections (a land vehicle you drive and shoot from) have improved but are still dull and become really boring by the end of the game.
And yet, story-wise is still awesome, as it is playing as a purely evil character (a "renegade"), solving most situations in a badass but funny way, often involving fighting. Later titles became less appealing in regards to the main story, although secondary quests were the best I can remember; ME1 originated everything and it still feels to me like one of those classic sci-fi movies that you can re-watch from time to time, never getting tired.
Ongoing, slowly progressing as I read tiny bits of initial strategies and learned that my initial world seed was not very too good, but thankfully you can travel "between worlds". So I could move the character and inventory to a more suitable one, with more varied biomes, more terrain, and less tiny island-like.
The setting of the game is really good, but at the beginning the "survival" part is your real challenge. And I'm loving the norse mythology vibes.
Xenoblade Chronicles 3
Dreading the insanely long previous playtimes to feel you are advancing, I don't know why I almost parked this title. Well, actually I also think that the heavily scottish-like accents, while not new to the series, had something to do. They are very noticeable because the first hours involve a lot of talking between many different characters, many of them with the accent. Plus some weird stuff that I don't yet know what it means (no spoilers).
Still, pushing my way through slowly as I guess the remaining folks I'll meet will be more "generic English" voiced. It will probably be my main RPG target for the following months as I'm eager for the story and how it fits with the previous titles.
As if one survival game (Valheim) wasn't enough, I went and picked another one! Also just began playing it so it's still early to form a reliable opinion. Your first steps are quite hard (dying of thirst, hunger, or killed by any human I find), and so far I've been just learning to survive, and chopping trees and rocks to be able to build a (tiny) house. Everything requires a lot of materials and breaks so soon!
The hugely varied crafting system is what lured me into this title, so let's see how it evolves. It also looks to contain a huge world to explore.
Just began playing this one. Planning to take it slowly, as I like the movies and world lore but I'm not a real Potterhead.